Augmented reality/virtual reality

Description

XR is an all-inclusive term to describe immersive technologies. It includes Augmented Reality (AR), Virtual Reality (VR), and Mixed Reality (MR).

Details

The university’s Extended Reality (XR) Initiative establishes a framework for supporting faculty in developing new pedagogy and educational technology that uses augmented and/or virtual reality to enable distance collaboration in the creation and evaluation of architectural and urban design, physical prototyping, dance, and work in other spatial mediums. This may also have broad application as an introduction to U-M campus and its public health protocols.

Examples/further information:

Categories
Collaboration
Demonstrations
Experimentation
Gameful Learning
Immersive Digital Learning
Resources
Performance - Hybrid
Medium
Performance - Remote
Medium
Studio - Hybrid
Medium
Studio - Remote
High
Lab - Hybrid
Medium
Lab - Remote
Medium
Resources Required
  • XR hardware (VR Headsets, Google Cardboard, Oculus, Gear VR)
  • XR Software
  • Unity XR authoring software (optional)
Effort
High